During the summers of 2022 and 2023, The Glass-House was joined by interns from The University of Sheffield’s Transforming and Activating Places (TAP) programme. During their time with us, they further developed The Glass-House workshop model, Empowering Children through Design in Gaming.
Project Date: 2022 – 2023
The Story
In the summer of 2022, Vince and Enrico supported The Glass-House in prototyping a new iteration of our workshop, ‘The State of Play’, at the National Videogame Museum in Sheffield. In the summer of 2023, Sam and Piotr worked with us to iterate ‘The State of Play’ workshop further, including collaborating with Karakusevic Carson Architects (KCA) to deliver the workshop, as well as helping us explore its potential use with a Sheffield-based Primary school network.
Supporting the TAP programme
From June through August of 2022 and 2023, we worked alongside four interns, two each year, from The University of Sheffield who were enrolled on an internship programme called TAP. TAP aims to partner students with organisations and businesses across the UK that focus on place and/or placemaking. The student programme, funded by Research England and the Office for Students aims to facilitate mutually beneficial internships between University of Sheffield students and organisations already involved in transforming and activating places.
The TAP internships create professional development opportunities for under-represented groups and encourage students from a broad range of disciplines to apply their studies and life skills in the context of placemaking. We were pleased to invite students from TAP into our work as we think the programme is creating an important space for collaboration to this end.
An important part of The Glass-House practice is introducing students to our work and approach, to help them explore more engaged design and placemaking in safe spaces where they can learn, experiment and be nurtured. We also know that students have a lot to offer us, bringing creativity, skills and different experiences into our mix.
We were keen to create a clear area of focus for our interns, and to use this space to further develop some of our own approaches and methodologies. With this in mind, we invited our TAP students to work with us to develop an outline proposal for a new educational programme based on The Glass-House workshop model Empowering Children through Design in Gaming using the online gaming platform Roblox, and in particular Roblox Studio.
To read more about the internship programme over the summers of 2022 and 2023 please follow the links below: